Dungeons and Dragons in Education: A Usability Study

Session Description
When it comes to this generation of learners, common challenges that often arise for educators include engaging learners, helping them process information, and getting them to apply that information. Game-based learning has been defined as learning that utilizes games to encourage students to be self-motivated and self-driven by presenting learning material as something enjoyable and thus facilitates engagement (Game-Based Learning: latest evidence and future directions).

In order to address these issues, a web-based instructional resource was developed on the topic of Dungeons and Dragons (D&D) in education. The target audience of the instructional resource includes educators seeking a way to facilitate learning engagement and assess learning transfer. The web-based resource is located at (https://tasian1.wixsite.com/dndineducation).

A usability test was conducted to evaluate multiple aspects of the web-based instructional resource. The researcher conducted two rounds of usability testing with a total of eight participants. Data collected from the study indicated an overall positive reception towards the content, graphics, and layout of the web-based instructional resource. Revisions were made according to user feedback.

This session will discuss the overall design of the project as well as the usability study’s methods, data, and results. By conducting this study, the researcher was able to obtain data that improved the instructional design of the website. Ideally, this helped provide a site for teachers looking to try a different method of engagement and learning assessment. Through this project, the researcher was able to expose teachers to this new method of teaching and in turn, has learned how to better present this material so that it is more accessible for educators.

Presenter(s)
Tasia Nakasone
Tasia Nakasone, University of Hawaiʻi at Mānoa, HI

Session Type
LTEC Session
Audience
All Audiences

A recording of this presentation is available.
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Health Sciences Library Website Using LibGuides: a usability study

Session Description
The purpose of this usability study was to determine the ease of use and navigation of a new Health Sciences Library website, using the LibGuide platform, for biomedical students, faculty, researchers, and staff at the John A. Burns School of Medicine. The main functions of the HSL are to provide its patrons with the information they need to complete assignments, teach, conduct research, and facilitate patient care. The HSL specializes in collecting and subscribing to biomedical information. With the bulk of the library’s collection being available online it is important that the library’s website is easy to learn and use. Approval to conduct the study was received by the University of Hawaiʻi at Mānoa Institutional Review Board. For this usability study, in an effort to reduce cognitive load on users, the HSL website was consolidated to a single platform called LibGuides, and a new discovery tool/search interface was implemented. This usability study evaluates the learnability, efficiency, and users’ satisfaction of the new website and discovery tool through online questionnaires and in-person think aloud sessions. Results from the usability study show that the new website is easier to use and participants rated a higher satisfaction with the new website compared to the old website.
URL: https://libguides.jabsom.hawaii.edu/library
Presenter(s)
Melissa Kahili-Heede
Melissa Kahili-Heede, University of Hawaiʻi at Mānoa, HI
Melissa Kahili-Heede is a final year masters student in the Learning Design and Technology program in the College of Education at the University of Hawaii at Manoa. Melissa is also a librarian at the Health Sciences Library at the John A. Burns School of Medicine, University of Hawaii at Manoa.
Session Type
LTEC Session
Audience
All Audiences

A recording of this presentation is available.
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Happy Hapai: Evaluating the Usability of a Pregnancy and Childbirth Preparation Website

Session Description
Pregnancy and childbirth are wonderful experiences for many women, and even their partners. During the period of gestation, there is a strong focus on the overall wellness of both mother and child, as well as planning for the birth and postpartum care. For individuals living on Oʻahu, there are many resources available; however, it can be a tiresome process to find the information expecting families need and want. As a quick reference, many individuals find themselves seeking answers on the Internet. For these reasons, there is a need for a comprehensive, location-based resource to assist expecting families.

To address this need, the researcher designed and developed an online resource containing useful information to help expecting parents make informed decisions about their pregnancy and delivery (https://dmyoshimoto.wixsite.com/happyhapai). A usability study of the website was conducted with the purpose of evaluating its functionality, navigability, and ease of use, as well as determining participant satisfaction. The study recruited nine (n = 9) participants, specifically individuals of child-bearing age who were pregnant or planning to have a child in the future, to evaluate the online resource. After three iterations, the results of the study indicated that the instructional resource was more appealing to the target audience with relatable images, consistent and clean page layouts, and clear and concise information.

The presentation will discuss the study’s results, including methods, project design, analysis of data and participant feedback, design implications, and modifications. The results support the idea that usability studies provide valuable feedback for developing resources that are effective and functional.

Presenter(s)
Demi Yoshimoto
Demi Yoshimoto, University of Hawaiʻi at Mānoa, HI
Demi Yoshimoto was born and raised in Honolulu, Hawaii. She received her B.Ed. in Elementary and Early Childhood Education from the University of Hawaii at Manoa. Following her undergraduate education, she began her teaching career through the Japan Exchange and Teaching (JET) Program in Okinawa, Japan. There she taught English to high school students. Upon her return to Hawaii, she entered the Hawaii Department of Education and began teaching Grade 2 at a local elementary school. She decided to continue her education at the University of Hawaii at Manoa, and is currently in her final year of the M.Ed. Learning Design and Technology Program.
Session Type
LTEC Session
Audience
All Audiences

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Orientation to Medical Simulation Website for Medical Students – a Usability Study

Session Description
The Institute of Medicine’s report, To Err is Human (2000), documented 98,000 annual deaths attributable to medical error. Simulation based medical education (SBME) was recommended as one mitigation strategy. Today, simulation is almost universally used in U.S. medical schools. To prepare first year medical students for SBME, the John A. Burns School of Medicine offers a classroom lecture and subsequent bedside orientation and scenario. However, student feedback has revealed recurring negative experiences including feeling stressed, unprepared and desire for more orientation. To address these issues, the researcher developed an asynchronous orientation module delivered through a website using WordPress.

Merrill’s First Principles of Instruction (2002) was used bring relevancy to the module through visual demonstration of tasks, real-world examples, and scaffolding. Bloom’s Taxonomy (2002) informed the cognitive framework for the curriculum. Upon completion a usability study was performed with fourteen (n = 14) first- and second-year medical students. The study involved three iterations of cognitive walk-throughs measuring learnability, efficiency and error rate, satisfaction and ability to prepare the student. The results of the usability study found evidence that the instructional module’s system usability scale rating was excellent. (Brooke, 1996). However, additional data found a low effectiveness rate of 50% and a problematic efficiency rate as measured by task completion and time. Modifications were informed by Nielsen’s (1994) severity rating for usability problems. Qualitative analysis provided interesting future modifications. The presentation will conclude by showcasing specific design modifications and discussing lessons learned about the value of conducting usability studies as part of the instructional design process.

Presenter(s)
Kris Hara
Kris Hara, University of Hawaiʻi at Mānoa, HI

Session Type
LTEC Session
Audience
All Audiences

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From One To Many: Using A Multi-site Approach To Address The Complex Needs Of A College Of Education Website

Session Description
A website is one of the most important tools a college can use for marketing to prospective students (Kelly, 2019). The College of Education (COE) at the University of Hawaii at Manoa is currently redesigning its website to better serve its complex needs. The COE consists of eight academic departments, two research units, 196 faculty, over 1800 students, 58 program and track options, and is involved in various projects. Providing accurate, thorough, and up-to-date information to the COE’s varied audiences had become too complex for its single website. Through a needs analysis, the COE’s web design team identified design requirements that allowed COE units to communicate directly with their stakeholders, align with COE branding, and benefit from the COE’s technical support. In response, the team utilized a multi-site approach of interconnected and templatized subsites that support consistency, yet provide options for customization.

Expected to be completed in Summer 2020, the site is being built in phases that allow for making revisions based on feedback. In Spring 2020, the web design team will be conducting a usability study to determine whether website visitors are able to accomplish the common goals of prospective students. Methods will include participant observation and interviews.

The purpose of this presentation will be to share highlights from the process, the structure of the new site, the results of the usability study, and future site plans. While the results and lessons learned will stem from one College’s experience, it is expected that the implications will be applicable to other institutions.

Presenter(s)
Faye Furutomo
Faye Furutomo, UH–Manoa, HI
Faye Furutomo is a project manager and designer, specializing in web development and instructional design projects. She has been with the UH Mānoa College of Education since 2008, serving as web designer and program manager for Distance Course Design & Consulting (DCDC), an award winning design and development team. She is also currently pursuing her PhD in Learning Design & Technology at UH Manoa. In addition, she is a certified Project Management Professional (PMP) and earned her MBA from the Shidler College of Business, BA from Wheaton College in Illinois, BFA from the University of Hawai‘i at Mānoa, a Certificate of Online Learning and Teaching (COLT) from the Learning Design & Technology department. Faye is interested in the fields of project management, leadership, strategic planning, design and is passionate about improving higher education for Hawaii’s current and future generations.
Michelle Carino
Michelle Carino, UH–Manoa, HI
Michelle Carino is a graphic designer with experience in branding, marketing, print, and web. She worked with non-profit organizations, with ad and design agencies, and in-house. Since 2011, she’s served as an art director/user interface designer at the College of Education. She graduated from the University of Hawai’i at Mānoa with a Bachelor in Fine Art and is currently working toward a master’s degree in library and information science.
Ariana Eichelberger
Ariana Eichelberger, UH–Manoa, HI
Dr. Ariana Eichelberger is an Associate Specialist and Instructional Designer in the College of Education. Eichelberger manages the Instructional Support Group of the College and coordinates the College’s faculty professional development program. As a faculty member of the Department of Learning Design and Technology, Eichelberger teaches graduate and undergraduate courses in instructional design and technology integration. She is also an instructional designer with the COE’s Distance Course Design and Consulting group (DCDC).
Session Type
20-Minute Session
Audience
All Audiences

A recording of this presentation is available.
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