In order to address these issues, a web-based instructional resource was developed on the topic of Dungeons and Dragons (D&D) in education. The target audience of the instructional resource includes educators seeking a way to facilitate learning engagement and assess learning transfer. The web-based resource is located at (https://tasian1.wixsite.com/dndineducation).
A usability test was conducted to evaluate multiple aspects of the web-based instructional resource. The researcher conducted two rounds of usability testing with a total of eight participants. Data collected from the study indicated an overall positive reception towards the content, graphics, and layout of the web-based instructional resource. Revisions were made according to user feedback.
This session will discuss the overall design of the project as well as the usability study’s methods, data, and results. By conducting this study, the researcher was able to obtain data that improved the instructional design of the website. Ideally, this helped provide a site for teachers looking to try a different method of engagement and learning assessment. Through this project, the researcher was able to expose teachers to this new method of teaching and in turn, has learned how to better present this material so that it is more accessible for educators.
A recording of this presentation is available.
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Great Session, Tasia! If you continue this work and need any support, please let me know. I’m a leader in ISTE’s Games and Simulations Network and part of the TCC Ohana. *waves* calongne@pcisys.net
I applaud your research and wish to encourage you in it. We need imaginative ways to draw learners into creative spaces. I bridge games, simulations, creativity, and virtual worlds. It all begins with the mind. In my doctoral research, I focused on user interaction design and strengthening the user interface within virtual reality environments. Mahalo! *grins* @lyrlobo on oTwitter.
Hi Cynthia!
Thank you so much for your insight! I love the idea of incorporating games like D&D in the classroom and will definitely continue to work on this project! I would love to know more about what you do and humbly accept any advice or input you’d have to give. (tasian@hawaii.edu)
Thank you!
Wonderful, Tasia! I applaud your research and wish to encourage you in it. We need imaginative ways to draw learners into creative spaces.
I bridge games, simulations, creativity, and virtual worlds. It all begins with the mind. In my doctoral research, I focused on user interaction design and strengthening the user interface within virtual reality environments. Mahalo! *grins* @lyrlobo on Twitter.
We have online dice rollers that we use for playing D&D from a distance with folks who are unfamiliar with the game. *grins*
Here are our Honey Heist EDUCAUSE game resources
Honey Heist Rules https://drive.google.com/file/d/15GqwIB1roVuIHRodklX35KbzECAsSln7/view?usp=sharing
Dice Roller (handy for playing in Zoom or if players do not have Dice) https://www.wizards.com/dnd/dice/dice.htm
Sliders: https://drive.google.com/file/d/0B6pUmNHy3umuZUR5R1B6dlFldlU/view Tracking the state of the game, optional
We wore hats and selected bear types, and as Gamemaster, I used the Honey Badger slogan.
Roles & Process
Facilitator: Kae, Backup Facilitator: Sandra
Welcome
Explain the Rules, setting, and call for additional players
Monitor Chat / Answer Questions
Pause Play as needed
Monitor Time
Call Game (30 mints Game Play)
Wrap up
GM: Cynthia, Back up GM: Kae
Create and Narrate Story
Guide Game Play
Engage Players
Permission to have fun and perform
Players (3 to 6): Tiffany, Cameron, Mike, Tori, Tricia, Chas, Sandra
Engage in Play
Improv
Permission to have fun and perform
Curator: ??
Take Screenshots
Learning objectives; Student will
Orient yourself with the meeting space/campus//location
Apply team-based learning to solve problems with creativity
Conduct a community building activity
Apply a Homeland security scenario
Investigate a language learning experience for directions
Apply case- based learning
Share the leadership role
Practice a survival game
Hope this helps! *grins* We modeled our game after Critical Role on YouTube, the podcast D&D game with a cult following.