VR 2020: Is it Safe for Education?

Session Description
Virtual Reality (VR) using a head-mounted display (HMD) device promises a transformational learning experience, but is it safe for educational use? Join Dr. Calongne to explore the research, educational affordances, and challenges for use in the online classroom. The session includes observations about mixed reality and augmented reality.
Presenter(s)
Cynthia Calongne
Cynthia Calongne, Doctoral Studies, Colorado Technical University, United States
Dr. Cynthia Calongne is a professor in Doctoral Studies at Colorado Technical University and CCCOnline. She taught 52 university classes that met in a virtual world and 24 years on campus, hybrid, and online classes. A pioneer in 3D immersive education, she received the Thinkerer award at the 2017 Virtual Worlds Best Practices in Education for lifetime achievement, and her team won the $25,000 Grand Prize in the Federal Virtual World Challenge for their space simulation the Mars Expedition Strategy Challenge.
Session Type
Plenary Session
Audience
All Audiences

A recording of this presentation is available.
Click the button to the right to access the session archive.


Posted in Plenary Session.

4 Comments

  1. I also dug out my 25 year old VR gear to discuss how the technology evolved and also where it is going *grins*

    Not sure if we can use the camera for the keynote addresses, but if we can, I’ll demonstrate it. And if not, I’ll show it tomorrow. *grins* My 6:00 session is in Mountain time and 2pm in Hawaii time.

    Looking forward to chatting with you! *grins*
    Cyn / Lyr Lobo

  2. Facebook AI. (n.d.). Tools for advancing the world’s AI: Cutting edge open source frameworks, tools, libraries, and models for research exploration to large-scale production deployment. https://ai.facebook.com/tools#libraries-models-and-datasets

    Lanman, D. (2018). Reactive displays [Video]. Keynote address for the Society for Information Display. https://youtu.be/GbRvkS3GDsw

    Matsuda, N., Fix, A., & Lanman, D. (2017). Focal surface displays. ACM Transactions on Graphics (TOG), 36(4). Doi:10.1145/3072959.3073590

    Xiao, L., Kaplanyan, A., Fix, A., Chapman, M., & Lanman, D. (2018). DeepFocus: Learned image synthesis for computational displays [Video]. ACM SIGGRAPH. https://research.fb.com/publications/deepfocus-siggraph-asia-2018/

    Xiao, L., Kaplanyan, A., Fix, A., Chapman, M., & Lanman, D. (2018). DeepFocus: Learned image synthesis for computational displays. ACM Transactions on Graphics (TOG), 37(6), 200:1-200:13. Available from https://research.fb.com/wp-content/uploads/2018/11/DeepFocus-Learned-Image-Synthesis-for-Computational-Displays.pdf

    Bailenson, J. (2018). Experience on demand: What virtual reality is, how it works, and what it can do. W. W. Norton & Company

    Orland, K. (2015, August 11). Uncross those eyes: Researchers solve VR’s depth-of-focus headaches. https://arstechnica.com/gaming/2015/08/uncross-those-eyes-researchers-solve-vrs-depth-of-focus-headaches/

    Saredakis, D., Szpak, A., Birckhead, B., Keage1, H. A. D., Rizzo, A., & Loetscher, T. (2020, March 31). Factors associated with virtual reality sickness in head-mounted displays: A systematic review and meta-analysis.
    Frontiers in Human Neuroscience, 14(96). https://doi.org/10.3389/fnhum.2020.00096
    https://www.frontiersin.org/articles/10.3389/fnhum.2020.00096/full

    Science Focus. (n.d.). Are VR headsets bad for your health? Virtual Reality is hitting the headlines, but is it hurting your head? https://www.sciencefocus.com/future-technology/are-vr-headsets-bad-for-your-health/

Leave a Reply