Online Education: Increasing Visibility and Reputation

Session Description
Online education is growing everywhere. Indeed, in the current COVID-19 pandemic, online education is a feasible solution for keeping people connected to learning that they have started and are continuing. Online education, however, is a fuzzy term. Everyone understands the words depending on the way they experienced it. Many don’t have a clear perspective of the difference between “remote teaching” and online education.

This presentation emphasizes the need for making online education more visible and presents a set of actions to enhance its reputation by providing evidence and increasing accessibility for all.

Presenter(s)
Albert Sangrà
Albert Sangrà, Director, Chair in Education & Technology for Social Change, UNESCO; Professor, Open University of Catalonia, Barcelona, Spain
Professor Albert Sangra, is Director for the UNESCO Chair in Education and Technology for Social Change, Professor in the Department of Psychology and Education at the Open University of Catalonia, and researcher at the Edul@b research group.

He is a founding team member of the Open University of Catalonia (1994-95), where he served as director of the eLearn Center. He was a consultant and trainer for online and blended learning projects in Europe, America, Asia, and Australia, focusing on implementation strategies and quality for technology in teaching and learning.

His main research interests include ICT in education and training and in particular, policies, organization, management and leadership in the implementation of online education (e-learning) and its quality, as well as professional development for the online educator. He has worked as a consultant and trainer in several online and blended learning projects in Europe, America, Asia, and Australia. He was also a World Bank consultant.

Session Type
Plenary Session
Audience
All Audiences

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Advancing Equity and Access to Higher Education Through Open and Distance Learning: The BUKA Project

Session Description
This presentation introduces the BUKA project, a project to promote equity and access to higher education in Malaysia, Indonesia and Philippines through the use of inclusive instructional design (ID) and learning analytics (LA) in online and blended learning, especially in the context of Open and Distance Learning (ODL). There are eight partners in the project, two each from Malaysia, Indonesia, and the Philippines. The European partners are Tampere University of Applied Sciences from Finland, and Dublin City University from Ireland. The objectives are to improve access to higher education and to ensure better equity and student retention, and address issues such as pedagogical and technical inclusion, accessible digital materials, and personalized support. The presentation will highlight how the team of Asian and European universities will work together to implement the project, the planned strategies, and progress to date.
Presenter(s)
Marko Teräs
Marko Teräs, Researcher, School of Pedagogical Innovations, Tampere University of Applied Sciences, Finland
Dr. Marko Teräs (Ph.D., MIDT, BA) works at Tampere University of Applied Sciences, School of Pedagogical Innovations. His main responsibilities are research group leader with CARDE (Critical Applied Research of Digitalization in Education), team leader for Ubiquitous Learning Environments, and project lead for Erasmus+ Capacity Building in Higher Education project, BUKA: Advancing Equity and Access to Higher Education Through Open and Distance Learning. Dr Teräs’ research and development interests are in critical studies of the experience and impact of digital technologies in education and critical participatory research methodologies.
Session Type
Plenary Session
Audience
All Audiences

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Flexible Personal Pathways for Lifelong and Lifewide Learning

Session Description
With the unprecedented potential of artificial intelligence (AI), cloud computing, mobile computing and blockchain technologies, stakeholders in education need to reconsider conceptions and systems of education. Rigid course sequences in fixed time frames may no longer be adequate and may limit the potential for maximum learning. Online resources such as open educational resources (OERs) and Massive Open Online Courses (MOOCs) provide ample opportunities for learners to study subjects that interest them; learning is not bound to only one location which blurs the boundaries of formal, non-formal and informal learning. This presentation will offer a view of the future of lifelong learning in which one can keep track of all the learning through digital badges and micro-credentials and choose to share the processes and the results of that learning as s/he wishes.
Presenter(s)
Kumiko Aoki
Kumiko Aoki, Professor, Open University of Japan
Dr. Kumiko Aoki (Ph.D. in Communication and Information Sciences) is Professor of Informatics at the Open University of Japan. She teaches digital media, social informatics, and e-learning via satellite television broadcasting, the Internet, and print materials as well as face-to-face classes at the Open University of Japan (OUJ). Her research interest is the effective use of information and communication technologies in higher education and their impact on the practices of teaching and learning in higher education.
Session Type
Plenary Session
Audience
All Audiences

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Putting our CARDE’s on the Table: Critical Applied Research of Digitalization in Education

Session Description
Over the past decades, the pace of digitalization in education has accelerated with a wide range of educational technologies now used for teaching, learning and educational administration. Critical Applied Research of Digitalization in Education (CADRE) promotes a deeper understanding of digitalization in education through critical applied research from an international perspective. This presentation will examine what this means in practice and how the group enacts its manifesto to:

  • Actively engage people, networks, projects, research and public discussions to democratize digitalization.
  • Apply and develop critical research methodologies.
  • Create design principles for democratic and emancipatory R&D.
  • Evoke dialogue through communication with a wider public.
  • Promote new and open research and development publishing.

This talk is an invitation to engage in this dialogue and join us to fully explore the implications of digitalization in an educational context.

Presenter(s)
Mark Curcher
Mark Curcher, Senior Lecturer, Tampere University of Applied Sciences, Finland
Mark Curcher is a Senior Lecturer at Tampere University of Applied Sciences in Finland, where he also the Program Director and designer of the MBA in Educational Leadership and a member of the Critical Applied Research of Digitalization in Education (CARDE) Research Group. Mark has been an educator for more than thirty years in the UK, the Middle East and Finland. His current interests include the impact of digitalization of education on the identity of educators and the social impact of the increasing “datafication” in education. Curcher describes himself as a “Pedagogical Provocateur” and “Educational Emigre” while positioning himself as a critical pedagogue.
Dr. Marko Teräs
Dr. Marko Teräs, Researcher, School of Pedagogical Innovations, Tampere University of Applied Sciences, Finland
Dr. Marko Teräs (Ph.D., MIDT, BA) works at Tampere University of Applied Sciences, School of Pedagogical Innovations. His main responsibilities are research group leader with CARDE (Critical Applied Research of Digitalization in Education), team leader for Ubiquitous Learning Environments, and project lead for Erasmus+ Capacity Building in Higher Education project, BUKA: Advancing Equity and Access to Higher Education Through Open and Distance Learning. Dr Teräs’ research and development interests are in critical studies of the experience and impact of digital technologies in education and critical participatory research methodologies.
Session Type
Plenary Session
Audience
All Audiences

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The Effectiveness of Digital Game-based Learning for Enhancing Phonemic Discrimination of Korean EFL Children: Focusing on Neurocognitive and Psychological Effects

Session Description
There is positive empirical evidence for the effectiveness of digital game-based learning in the aspects of neurocognitive and affective domains. This study investigated the neurocognitive and psychological effects of a digital game entitled “Alien Family” as it relates to the phoneme discrimination of Korean EFL children (/m/-/n/, /l/-/r/, and /æ/-/e/). The data analysis indicates that a systematically well-designed digital game can be effective in improving learners’ neural sensitivity to the phonemic discrimination in English positively changing affective domains in their learning.
Presenter(s)
Junghye Fran Choi
Junghye Fran Choi, Cyber University of Korea, Walden University, United States
Junghye Fran Choi has extensive experience in using games to aid language learning: Language Learning eXperience (LLX) designer, a Massive Open Online Course (MOOC) instructor regarding gamification in teaching and learning at Udemy in the USA and professional development trainer for EFL teachers in Korea, chairperson of serious games and gamification division and a seminar organizer for serious games, gamification, AR/VR/MR and game AI domains at Korea Game Society in S. Korea.

Ms. Choi is currently a gamified Language Learning eXperience (LLX) designer, a lecturer of the Department of Child English at the Cyber University of Korea, and an Ed. D. candidate specialized in reading and literacy leadership at Walden University in the USA.

Session Type
Plenary Session
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All Audiences

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The Learning Design for Intercultural Exchange between Hawaii and Japanese University Students

Session Description
The purpose of this study was to examine the learning design of intercultural exchange between Hawaii and Japan in terms of “space”, “activity,” and “community” as defined by Miwa & Yamauchi. The KAI-YAMA Project 2019 was an online intercultural exchange project between Hawaii and Japanese students in Osaka. Six themes such as Food Sustainable Cultural Practices and Modern Technology to Support Food Sustainability were selected by faculty at both universities. Students devised a one-week schedule to investigate each theme by visiting various locations and meeting with specialists in each country.

The interactions among students enhanced the Japanese students’ ability to listen attentively and learn actively. They learned how to communicate using full facial expressions and appropriate body language while enjoying their interactions. Regarding technology, ZOOM, Facebook, LINE, Google Translate, and Google documents were fully used to collaborate while learning.

Presenter(s)
Mayumi Kubota
Mayumi Kubota, Faculty of Informatics, Kansai University, Japan
Dr. Mayumi Kubota is a Professor in the Faculty of Informatics at Kansai University, Osaka, Japan. She served as Journal Director for the Society for Intercultural Education, Training and Research (SIETAR) and Board member of the Intercultural Education Society of Japan. Her interest in intercultural communications developed while teaching mathematics in a secondary school in Ghana as a volunteer for the Japan Overseas Cooperation Volunteers (JOCV).

Dr. Kubota’s research interests include intercultural communication and experience for learning, variation theory for learning and awareness, and Filipino nurse and caregivers who arrive in Japan under the Japan–Philippines Economic Partnership Agreement (JPEPA).

Session Type
Plenary Session
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Principles of Asian Students ICT Exchange based on Instructional Design

Session Description
Instructional design (ID) research in Educational Technology in international collaborative activities must account for the cultural differences of the participants. In a setting where a collaborative presentation must be made, successful negotiation of those differences is critical in order to present a group project by the target date.

In projects preparing participants to tackle the issues regarding SDGs, learner-centered principles will be proposed in each of the following three areas: dividing three stages: ICT advanced stage before face to face authentic setting (face to face collaborative stage, reflective learning stage); Adjusting task-based learning in congruence of the learning outcomes; Adopting “the community of Inquiry” to facilitate cognitive development of the students.

Presenter(s)
Makoto Kageto
Makoto Kageto, Research Fellow, Uchidayoko Institute for Education Research, Affiliate Professor, Nihon Fukushi University, Japan
Dr. Makoto Kageto, Ph.D. is a Research fellow, UCHIDA YOKO Education Research Institute, an Affiliate Professor, Nihon Fukushi University, JAPAN, the Executive director, World Youth Meeting Steering Committee, and a Councilor of Japan Society of Educational Technology.
Shinichi Sato
Shinichi Sato, Professor, Nihon Fukushi University, Chief Editor, International Journal of Educational Media and Technology (IJEMT), Japan
Dr. Shinichi Sato, Ph.D., is a Professor, Nihon Fukushi University, JAPAN, the Chief Editor of International Journal of Educational Media and Technology, and a Board member of Japan Association for Educational Media Study
Session Type
Plenary Session
Audience
All Audiences

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Visual Learning Through Transmedia: How Pop Culture Can Influence Language Learning

Session Description
The traditional language learning in a classroom, from a teacher, through textbooks has stayed unchanged for many years. The recent generation students are already capable of searching for information and knowledge of what is suitable for their own needs. In this aspect, students’ learning will not be effective as the former generations learning. Remembering specific numbers in different events do not have the same validity as in the past. Rather it is important for the students to understand why and how different events around the world have caused an event to change or occur. In other words, students need to learn how to ask questions, research their inquires, collect data, critique and analyze the result to meet their needs. In this presentation, the presenter will introduce applying transmedia learning into classrooms and focus on what teachers should bring to classrooms rather than focusing on knowledge input. Especially in the light of language learning, students’ presentation of their information searching result will be presented to exemplify how transmedia learning can work in a classroom.
Presenter(s)
Yun Joon 'Jason' Lee
Yun Joon ‘Jason’ Lee, Assistant Professor, Daegu National University of Education, Korea
Dr. Yun Joon ‘Jason’ Lee is an Assistant Professor at the Daegu National University of Education. DNUE is a teachers university that specifically focuses on promoting primary school teachers. Dr. Lee is in charge of all the sophomore classes taught in English where students learn how to teach English in primary schools. His research topics include video games, media adaptation, and pop culture in language learning contexts.
Session Type
Plenary Session
Audience
All Audiences

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Inter-University Collaboration to Enhance Educational Practices in Cambodia

Session Description
This presentation describes a case in which Japanese university student volunteers collaboratively work together to visit the Teacher Training Center (TTC) in Cambodia to introduce new approaches for teaching English. Before visiting Cambodia, the students closely communicated with Cambodian TTC teachers to prepare a schedule of activities during their visit. The students introduced active learning methods such as games, simulations, dance, and improvisation for teaching elementary school students. The possibilities and limitations of this project will be discussed.
Presenter(s)
Kenichi Kubota
Kenichi Kubota, Professor Emeritus, Kansai University, Japan
Professor Kenichi Kubota received his Ph.D. from Indiana University in 1991. His expertise includes that of a high school science teacher, an overseas volunteer, an international education consultant, and researcher. Dr. Kubota was a member of the Faculty of Informatics from 1994 to 2020 and is currently Professor Emeritus of Kansai University in Osaka, Japan. His research interests include constructivism learning and environmental design, and educational development in international contexts.
Session Type
Plenary Session
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All Audiences

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Japanese Society 5.0 and Educational Technology Research

Session Description
This presentation introduces the concept of Society 5.0 advocated by the Government of Japan for a super-smart society. It also describes how the educational technology research community has made contributions to the advancement of information education and ICT utilization in Japan.
Presenter(s)
Katsuaki Suzuki
Katsuaki Suzuki, Professor & Director, Research Center for Instructional Systems, Kumamoto University, Japan
Katsuaki Suzuki, Ph.D. is Professor and Director of the Research Center for Instructional Systems at Kumamoto University. He is currently serving as President of Japan Society for Educational Technology (JSET), one of the major academic organizations in this field with 3000 members. Since graduating from the Instructional Systems Program at Florida State University in 1987, Dr. Suzuki has published books and articles in the field of instructional design and learning technology.
Session Type
Plenary Session
Audience
All Audiences

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