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Author Archive: tcconline2020
Minecraft Communication Relay
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The Effectiveness of E-Learning in Preparing Potential Volunteers
The HBEP New Volunteer Orientation website presented information to acquaint potential volunteers with the responsibilities and situations they will likely encounter. A constructivist learning design allowed participants to make sense of the information and become drivers of their learning experience. To evaluate the impact of the website, an action research study was conducted using 10 participants. After consuming text and visual content, participants responded to actual volunteer scenarios via brief video recordings of themselves using Flipgrid. Participants completed pre- and post-tutorial surveys that measured prior knowledge of the volunteer position and content retention. Overall, survey results and feedback show that participants had a better understanding of volunteer expectations and felt confident about volunteering after completing the orientation. This study examined the challenges many volunteer organizations face during the recruitment and training process. Additionally, it supports the effectiveness of e-learning in improving the efficiency of preparing potential volunteers.
Website URL: https://mamizuka728.wixsite.com/hbepnewvolunteers
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Usability Study of Happy Chinese – Magic Five Lessons Website
My research project was to develop and evaluate the usage of a website I designed, which is called “Happy Chinese – Magic Five Lessons” (https://flysky661819.wixsite.com/happychinesemagic). I created this website and videos based on Microlearning style, to divide the lessons into very small chunks with little content and few sections, for easy learning. The visual designs were very important to gain users’ trust by expressing the Chinese traditional feeling with images on the website. The researcher conducted three rounds of usability tests with a total of nine participants. In this presentation, I will discuss the results of the data analysis from the usability tests and the revisions made to this website. In general, this website got very positive results and reactions from the participants because of the clear layout, easy navigation and access to videos, and culture-enriched design.
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Minecraft: Experience the Four Seasons
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Flip the Library: Introducing Digital Instruction Tutorials
This presentation focuses on the results of an action research study that explored the impact of new instructional materials delivered using a flipped-learning approach. The new materials consisted of online videos and forms students viewed to create a working artifact for use during in-person library research sessions. The effectiveness of their learned research abilities was evaluated through librarian observations. The goal of this study was to better prepare students for the in-person library instructional sessions.
Participants were evaluated by their classification of research topics issues and their effectiveness of use in the research process. Action research strategies were utilized in this process for its noninvasive approach in the classroom and the holistic approach it brought to the instructional design process when librarians engaged with students in conversation to gauge learning. This presentation explores the insights and lessons gained from this process.
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Farrington High School Faculty Resource Portal – Usability Study
The purpose of this usability study was to create and evaluate the ease-of-use and navigation of Farrington High Schools Faculty Portal (https://www.farringtonhighschool.org/faculty/). This website is a portal with access to many of the DOE resources and Information that faculty at Farrington High School need to complete their duties. The portal was designed with modern website design principals as well as the Gestalt’s Principles of Universal Design. The website’s usability was judged using Nielson’s severity rating scale. The usability study recruited 15 participants (3 rounds of 5 participants) who judged the navigation and usability of the website based on various scenarios. Three rounds of usability testing were conducted. Participants filled out and completed a survey during the study. Results collected indicated positive user experiences and many of the data was used to improve on website iterations. We will further explain the approach to the usability study and its outcomes. We will look at the methodology, design techniques and strategies, results of the student and discuss the lessons learned from the study.
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Happy Hour! 😁☀️🍎☕️🍻
How Creativity was Experienced in the Design Thinking Process? An Exploratory Study
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Exploring Emojis in Higher Education: A Meta-Synthesis
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